Escape from tarkov reserve map 20201/25/2024 ![]() I make rough blockouts of the areas I am going to make and try to get the height as accurate as I can based off of other nearby items and the human model. At that point I know that the map has about the correct scale & lock that in. I use the in-game map as the main reference for the building footprint/shape so first I place a human model with the avg height of an IRL male in the scene and resize the map object until the human model looks like it can fit through a door for example. Regarding content flairsÄude how do you make these? Are you modeling 3d mock ups and carefully hand placing them based on other maps or using some tool in the game to view from birds eye perspective as reference? Your workflow interests me lmao Moderator decisions are final, please respect the moderator team and their actions. Make sure to follow the guidelines outlined in the Reddiquette for a more pleasant experience. Recent News Official LinksĪs well as the above rules, the Reddit Content Policy is in place as well - please familiarize yourself with this. Please make sure to follow the rules noted below in the side bar. This is an unofficial, community-run subreddit. Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and a story-driven walkthrough currently in development by Battlestate Games. ![]()
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